OREANDA-NEWS. May 17, 2016. Gears of War designer Cliff Bleszinski has shared his early reactions to id Software's long-awaited and just-released Doom. Writing on Twitter, Bleszinski said he's enjoying the game a lot, but had one "minor" piece of criticism--and it's the same one he has for Gears of War. Check out the tweets below (via DualShockers).

Expanding on that last point, Bleszinski said execution animations can slow things down, maybe too much. "Players just want to win and kill in a shooter," he said. "They don't care about fancy animations that slow you down IMO."

Doom's Glory Kills, as they are called, are contextual attacks that show the player violently dismembering enemies. In his review in progress, GameSpot's Peter Brown said these can definitely slow down the action, but they have an upside as well.

"While it's fair to say Glory Kills bring combat to a temporary halt, they are also a godsend as they cause enemies to drop health packs, and occasionally some ammo," he said.